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[Tutorial] Using Eternity Audio Tool to create character and stage BGM mod

#1
UPDATE: for people who want to try making the Dynamic Stage BGM mod, here is the post by @"Asakim" describing the direction to do so.

Original texts by Tabrazin

Here's my first tutorial.

This will provide you with the tools needed to make audio swapping as painless as possible for SF5 using Eternity Audio Tool.

Please carefully follow each step, especially if you are unfamiliar with doing this sort of thing.

1.First download the Eternity Audio Tool from here and extract it to wherever you keep your programs and click on "eternity_audio_tool.exe" to open it.
https://mega.nz/#!T4MnXTJR!SDf_LNc3-gIfc...hiLllJRHVI (currently the latest stable is v0.91, check the update in here)

2.Next download this compliation of templates that you'll need to do music swaps for stages or character themes:
https://mega.nz/#!UMhTFRqY!Rp8D47ElIh6Ct...EUwliY7UIk (updated for v2.021; includes Ed, Thailand & Spain stage)
https://mega.nz/#!1ZxjBabS!-FFbAwgmKg4Cy...-8MLYoDJVA (for v2.040; adds Abigail, and also "Metro Bay Area, Suzaku Castle & Ring of Pride" stage)
https://mega.nz/#!xAR1QbYY!tEYkQWkRAcH9A...Ti1mrtmGAk (for v2.050; adds Menat)
https://mega.nz/#!hQJxAAbI!WLXlxD0blJq2U...YtJvD00g4k (for v2.060; adds "English Manor" stage)
https://mega.nz/#!RcACGZab!2Bn6F4o8yrPlm...Ru9bFX2Bwc (for v2.070; adds Zeku)
https://mega.nz/#!5YpRBKSL!XYbVmW5DPz_Ql...XYnGoFsJd0 (for SFVAE v3.003, adds Sakura and "Kasugano Residence" stage)
https://mega.nz/#!4AgjgbRD!mLM6jX_6uECFH...sdVZPumSuc (for SFVAE Main Menu, Character Select, etc)
https://mega.nz/#!5Zpghaqb!nYv6mo5gMhZjd...gYbTjuVc0k (for SFVAE Arcade Mode BGM files)
https://mega.nz/#!IUoXEbAK!BCGBsfMAU5hNo...ACo2FBe9pw (for SFVAE v3.030, adds Blanka and Falke)
https://mega.nz/#!tEI3hYbB!b323Bfvj33aJB...ARFsh6nvuo (for SFVAE Arcade Mode Bonus Stage BGM)
https://mega.nz/#!8AQ1zK7B!qvV1hu2-55b6l...LNvKgAT9Z4 (for SFVAE v3.050, adds Cody and "Ring of Power" stage)
https://mega.nz/#!BEJGRabR!rClq5NOCZQHoX...2j93m4dTzk ((for SFVAE v3.060, adds G, Sagat and "King's Court" stage)
https://mega.nz/#!YVIARAIa!2CXYCxi33-jrs...qSeIOjK_Sg (for SFVAE v3.080, adds "Dojo" stage)
https://mega.nz/#!hAZABQYR!zuyzojZ7JEGkM...yl5Tl6n3I4 (for SFVAE v4.000, adds Kage)
https://mega.nz/#!8AIzBahJ!JEfSkVWzQdOLf...7gMYLGoSVE (for SFVAE v4.020, adds "Ring of Justice" stage)
https://mega.nz/#!cZhHkYxB!xyOLpCVfnrP4M...PdGbswOB-w (for SFVAE v4.030, adds "Field of Fate" stage)
https://mega.nz/#!pIQljQyY!GLmpm00N-DlBl...R0y75nT9nQ (for SFVAE v4.060, adds "Suzaku Castle At Night" stage)
https://mega.nz/#!8NYUwa4C!uZgPysEOXeiZq...W2iQzkcvJA (for SFVAE, adds the Extra Battle BGM from v4.020 - v4.060)
https://mega.nz/#!wU4U1IbB!D8SrBxEtPBGAf...7e9FDTjeFI (for SFVAE v4.070, adds E.Honda, Lucia, Poison and also "Honda Sento" stage)
https://mega.nz/#!4UQjkKxJ!Q_qvfC_pun2c9...-IBSVJzCSU (for SFVAE v4.080, adds "Union Graveyard" stage)
https://mega.nz/#!NYAhWARR!9_9j93mXcf2Xp...drbiTt-ceY (for SFVAE, adds the Extra Battle BGM from v4.090 - v4.100)
https://mega.nz/#!JBpETIIB!SjDdATrvoGzPV...rtWAX7Y63c (for SFVAE v4.100, adds "Holly Jolly Beatdown" stage)
https://mega.nz/#!NFpWVQwC!qD29Icu2tll5s...-WOy9xjtsU (for SFVCE v5.000, adds Gill and "Sun Chase Moon" stage)
https://mega.nz/#!MIgVDTbb!jlNjP_vdrcig0...DpQqYnFveM (for SFVCE v5.012, adds Seth)
https://mega.nz/file/1I4BkCaR#uxKYov8NT5...VlGYMzjQdg (for SFVCE v5.040, adds "Ring of Prosperity" stage)
https://mega.nz/file/QdQ2lJjY#_YiYhaV2Ga...NJbLAgoeuo (for Shop bought BGM)
https://mega.nz/file/cJpmEIxZ#Uu15DlA61n...2wXqMr7HdU (for SFVCE v6.001, adds Dan)
https://mega.nz/file/NdpkVATJ#svF7zpkjeY...d59dZJEubU (for Training Stage BGM / The Grid 2, 3 & 4)
https://mega.nz/file/8dwWHBwT#Z-xxmKkFaz...LjcpITIFH8 (for SFVCE v6.010, adds "Ring of Galaxy" stage)
https://mega.nz/file/MIBChbpD#vIEgTLGZMC...GBSfy9T4gY (for SFVCE v6.021, adds Rose & "Marina of Fortune" stage)
https://mega.nz/file/UB4EAK5Y#xCRQAlYvLa...AfTsxtwExk (for SFVCE v6.030; adds Oro, Akira & the "Rival Riverside" stage)
https://mega.nz/file/sAgQ3CDB#uh5CoaVrYI...415J0J90ac (for SFVCE v6.060, adds Luke)
https://mega.nz/file/gIYTgCzA#hDOROlq21A...2q4CIKRFDM (for SFVCE v7.000, adds "Ring of Arcade" stage)
https://mega.nz/file/5JIiUBpY#N3JbawmDV4...Svsvdl8FWg (for announcer voice)
https://mega.nz/file/hNhxQTqY#r5cerIJkEY...tw0WleObHM (for CAP-JAMS Remix BGM)

Once downloaded. Extract the .rar into a folder and Open it. Once opened you may notice that each Template Folder is arranged like the original SF5 game folder. This is to keep them organized in case you want to do a BGM Pack or need a reference on the folder structure if you are doing stand alone BGM swaps. (Keep an untouched version of the .rar if you intend to create more BGM swaps in the future)

If you are confused on where to find the file you want to swap music for, you'll need to go to:

StreetFighterV\Content\Chara\___\Sound and select the BGM CHA file (for character themes)

StreetFighterV\Content\Stage\___\Sound and select the STAGE BGM file (for stages)


The ___ represents the character and stage codes which are usually 3 digits of numbers and/or letters.

Each Folder has a .txt reference file you can refer to if you need to know which folder belongs to which character or stage.

3.With Eternity Opened: Click on File > Open > and locate whatever stage or character theme you want to modify in the Templates Folder and Open it.

4.Eternity will now list all the tracks that are inside of the BGM file

5.Take whatever song you want to use and make sure that it is a .wav file(16 bit 44100-48000 Hz Stereo). You'll want to make sure that the audio volume isn't too loud or too quiet, which could take some trial and error on your part depending on the original source file for your music.
If you are working with an mp3 file you can download a program like Audacity to readjust almost every aspect of the song and convert it into a .wav

6.With Eternity still opened, you will click on the first Track and click on the Replace button. Once it's clicked you will now search for the .wav file of the song you want to use. Open it and Eternity will ask you some questions (Would you like to loop it, Your channels are different than the original song etc). Click Yes to every popup and the file will now be replaced with your song.

7.Repeat step 6 to every other track remaining, replacing them with the same song you used before until they're all done.

8.You'll be able to preview the song that you replaced by pressing the Play button in Eternity

9.After you are done, you will Click on File > Save to overwrite the original songs on the BGM file

10.To test it you'll need to have the folder structure like you saw in the Templates which is:

StreetFighterV\Content\Chara\___\Sound (for character themes)

StreetFighterV\Content\Stage\___\Sound (for stages)


11.Copy and paste a copy of your modified Chara or Stage folder into your preferred Modmanager folder. I personally use the latest version of the Fluffy Manager 5000 for all of my mods.

(Note: You'll NEED the "DA____Setup" UASSET file outside the Sound folder for any Stage BGM swap to load properly)

12.Launch SF5 with your modmanager and select a stage in VS to test stage mods or Challenge Mode Character Trials to test a character theme. The song you used should be loading properly and you now have your very own custom BGM you can now use at any time.
If you have any questions send me a PM and I'll try my best to answer it.

Special Thanks to:
Eternity for updating his program to support SF5
Asakim for providing the extra knowledge needed and the base files used to create the templates
TerryXX for his original tutorial which helped me understand a few things I need to know to get this working
Moddah and everyone else at SFxTMods for paving the way to make modding possible for many games
[+] 6 users Like robhal's post
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#2
Adds the "English Manor" stage BGM template to the first post.
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#3
uh, excuse me. The manor mod template doesn't seem to be working
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#4
@"Village"
I forgot to rename and hex-edit the actual BGM file, now the download link has been updated for the fixed one.
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#5
Temple Download for Ed will not work
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#6
@"abublaze"
I just try downloading the file a moment ago, and it's still fine.
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#7
Update the first post to add Sakura and "Kasugano Residence" stage; and also SFVAE Main Menu, Character Select, etc.

UPDATE 31-01-2018:
Also add the download link for template files for all Arcade Mode (SF1/SF2/SFA/SF3/SF4/SFV path) BGM files.
[+] 1 user Likes robhal's post
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#8
Update the first post to add Blanka (Z27) and Falke (Z28 ).

@"FvckBringeR"
Bro, you can remove the Blanka template file from your MEGA account (to save some space). Thanks again for providing it when I couldn't upload in the first place Smile
[+] 1 user Likes robhal's post
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#9
No problem, man. So, you can delete the post above then. Thank you very much for keep things up to date, brother.
[Image: tumblr_oxczqk_HBOZ1uq6svio1_540.gif]
[+] 1 user Likes FvckBringeR's post
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#10
I've done the bonus stage template, @"robhal" could you add to the first post whenever you manage to? Thanks brother!
[Image: tumblr_oxczqk_HBOZ1uq6svio1_540.gif]
[+] 1 user Likes FvckBringeR's post
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#11
@"FvckBringeR"
Add it to the first post, thanks bro Smile

Btw, you mentioned the wrong username.
[+] 1 user Likes robhal's post
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#12
Fvckin' sleepless night and dickheads onliners in SFV, taking me out for a spin. Sorry, edited now. Was sure that I did @"robhal" though, maybe this keyboard has reach it's limit too, just now I did the same and noticed it kept pressing down...Hope it doesn't affect the pad that arealdy is fvcked up with two buttons nor working properly.

thanks again
[Image: tumblr_oxczqk_HBOZ1uq6svio1_540.gif]
[+] 1 user Likes FvckBringeR's post
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#13
Cody's Template
[Image: tumblr_oxczqk_HBOZ1uq6svio1_540.gif]
[+] 1 user Likes FvckBringeR's post
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#14
Update the first post to add Cody (Z29) and Ring of Power stage (S09).

@"FvckBringeR"
Bro, again you can remove the Cody template file from your MEGA account (to save some space). Thanks again for providing it early Smile
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#15
Is there any way to simply make this a .pak file
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