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[Guide] How to Install Pr...
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[Tutorial] Import/Export ...
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Dragon Ball (& Saint Seiy...
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Hide Ibuki's Kite
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  [Tutorial] Import/Export scripts for Blender
Posted by: BrutalAce - 02-15-2019, 11:43 AM - Forum: Tools, Tutorials & Resources - No Replies

Hi guys,

Here is little something that will be useful to modders. Couple of months ago @addysun gave me modified FBX import/export script for Blender 2.79, this script is not taken from Blender 2.74 like before as addysun was able to modify the latest script to work with FBX files or say prevent exporting of unnecessary "Armature" bone. I am not sure what benefit this script can give over the script taken from 2.74 but it's a more up to date script so it should be better.!35k31S5Z!6KrJn9XsmH1q3...LvQDJvXx-Y

To install it, go in your Blender 2.79 directory and extract it in your addons folder. Example directory is mentioned below.

I:\Program Files\Blender Foundation\Blender\2.79\scripts\addons

Make sure you backup your original io_scene_fbx folder.

In addition to this I managed to modify the same import/export script for Blender 2.8 as the script from 2.79 wasn't working in 2.8 so this is more like a future script when we will get stable version of Blender 2.8. Please note that Blender 2.8 is in beta stage so the script or Blender itself in general might not work as expected so I don't advice using it right now but for testing purpose I used it on few FBX files and then imported them in UE4 and they got imported fine without extra "Armature" bone so I think the script is fine.!7o83nKTb!N2bJfZTf_dJpv...u0g_vX8D-k

Installation procedure is same, just go in Blender 2.8 director and drop it in addons folder.

Hope this helps in modding and thanks @addysun for modifying 2.79 script.

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  [Guide] How to Install Previous Versions of SFV
Posted by: Ouji - 02-13-2019, 02:13 PM - Forum: Tools, Tutorials & Resources - Replies (2)

Hello! So yesterday, I was curious about installing previous versions of the game to see if I can play them or view older character files and such, and it turns out that yes! You can play them and still engage with the paks, as you normally would. However, the game wouldn't log into the server for obvious reasons. There is a workaround for that most likely, but I'm not going to get into it, as it may be considered hacking. 

If there is any reason why you would want to do this, this guide will surely help you out.
Please note that while this should be safe (as it is not hacking) and will not get you banned, I'm not liable for your actions from this point onward, but I'll do my best to explain everything. Worst case scenario (if you solely play the previous versions of the game offline) you would have to reinstall the latest game files, but if you do everything I wrote here correctly, you should be fine.

Step 1: SteamDB and Manifests

Note that the game's ID is 310950. This is important for later. While this is self-explanatory, you should just head over to Street Fighter V's SteamDB KIWI Content Depot ID page. Write down the Depot ID and the Manifest ID you would like to install.

Step 2: Back-up your game!

As long as you make a copy of the primary game file which you can find in \Steam\steamapps\common you will be fine. In fact, simply renaming the StreetFighterV file to BKP_StreetFighterV should do the trick (BUT you should still make a copy of it just in case).

Step 3: Head over to Steam's Console and type this download_depot 310950 [depotid] [manifestid]       Without the brackets obviously.

Step 4: Steam should now install the files you want to \Steam\steamapps\content

This will take a while and you won't get a download progress bar, so in order to know the progress of the download you should make your way to the 'Downloads' tab under the 'Library' section in Steam, and you will be relatively informed about how much you internet is being used by Steam and such.

Step 5: Back-up (preferably) or rename your 'download' folder in \AppData\Local\StreetFighterV\Saved and move it somewhere safe!

Step 6: You should receive a new file named something like 'Depot 310950' in \Steam\steamapps\content

Rename the Depot ID file to StreetFighterV and just copy it into \Steam\steamapps\common.

Voila! Smile

[Image: image.png]
[Image: image.png]

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  Dragon Ball (& Saint Seiya) Jump Force Models
Posted by: Leonaura - 02-12-2019, 09:01 PM - Forum: Tools, Tutorials & Resources - Replies (3)

Hi all!

I know (by the descriptions on his mods) that @Ecchi Gamer was working on Goku's mods, but he wouldn't finish them until Jump Force came out. I know that he's busy at this time, but I share them here just in case other modders would want to create their own mods (Bardock's Mod  Blush ).

Here I left the Goku's model (and others too) from Jump Force.

Arrow Dragon Ball Models:

Show ContentIncludes:

If someone want to add Vegeta's and Trunk's voice to a possible mod, I can upload them.

And, In case someone is interested, I add too Saint Seiya models. Maybe in the future, when I gain some experience, I could take Seiya and Shiryu and insert them into SFV by myself. For now, I don't have the necessary skills for that project~

Arrow Saint Seiya Models:

Show ContentIncludes:

Soon, I'll share the rest of the Jump Force models (here or in the respective Jump Force Thread), just in case someone wants to work with them Smooch 

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  How do I remove vignette in SC6?
Posted by: New Member - 02-12-2019, 02:50 AM - Forum: Modding Questions & Discussions - Replies (2)

Or whatever you call that effect that makes this gen's games look grayish. (Example Resident Evil 2019)

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Smile Hide Ibuki's Kite
Posted by: TiggieWhite - 02-09-2019, 04:23 PM - Forum: Tools, Tutorials & Resources - Replies (3)

[Image: _material_mod__let_s_hide_ibuki_s_kite_b...czaixl.jpg]

Hey guys, 
If you don't like Ibuki's Kite, or you want to swap Ibuki to another Character. Maybe you would like this.
I've created a material for her to hide the kite. It's a public material, so all her costumes will lose the kite. But you can make it private by changing the material name, i think you know what to do.
You can download my material pak here : Material Download

Have fun.

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Posted by: Leonaura - 02-07-2019, 04:03 AM - Forum: Modding Questions & Discussions - Replies (6)

Hi all! 

I'm here with a new question!

After complete the Sakura voice's conversion to Ken (to complement the swaps mods Sakura->Ken), I planned to change the Ken name under the health bar. I tried Ouji's Guide , but is hard to find there the line that affects only the fights.

Someone knows where are exactly those lines, in the locres files? Maybe I'm wrong and that names can't be changed, or I have to change all the references to Ken's name in the game (but that is like clean the house with TNT Blush ).

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  Impossible to deleate a mod !
Posted by: Devo - 02-05-2019, 11:17 PM - Forum: Character Mods - Replies (5)

Hi all,

All is in the title. I'm using the MM and I wanted so switch between 2 mods. I retrieve and deleated the mod I wanted to switch from the MM but it still active !

So I uninstalled all the mod and made a re-read game archive -- > still active, how the hell is this possible ?! Of course, when I put the 2nd I have a conflict as well... Huh

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  Question about camera mod (keep the focus only on the character)
Posted by: raulzoro - 02-05-2019, 04:23 PM - Forum: Modding Questions & Discussions - Replies (2)

I want to focus only on the character, and make the stage defocused. In the camera mod (Nepafu's), how can i do that? There's a variable that i can adjust this?

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  Created a few mods but they will not save.
Posted by: PopModder - 02-02-2019, 11:50 PM - Forum: Character Mods - No Replies


I am new to modding, I created a few mods and they appear in the fine but when I save the customization and restart the game they do not appear on the character. I removed the "-new" from the files but this still happened.

What could I do to fix this?

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  Jiren, Videl/Great Saiyaman, Gogeta Blue & Broly (DBS) annouced for Season 2
Posted by: Karl_Est - 01-28-2019, 04:13 PM - Forum: Character/Stage/Sound/Misc Mods - Replies (1)

Season 2 for Dragon Ball FighterZ has been revealed & with it also some first 4 characters (2 more yet to be announced).
Jiren & Videl with the Great Saiyaman assist (similar to Android 18 with 17 assist) will be the first to arrive in January 31, the dates for when Broly (DBS) & Gogeta Blue hasn't been yet revealed:

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