09-29-2017, 07:36 PM
So here's a script to export the MipMaps from the .uexp files. It'll also inject them. This is similar to the scripts for Tekken7 & MKXL, where you'll need to edit the inject.bms script with the name of the file you're working on PRIOR to injecting the edited mips. Remember, because they're already mips, when you save them, do so WITHOUT generating MipMaps.
export_P is for textures from the _P .pak
Please Note: This tool is a WIP. I still have to add in normal map functionality.
MVCI_Uexp_Texture_Exporter
It's EXTREMELY likely there will be incompatible characters. Please let me know if you come across any characters whose files won't extract.
export_P is for textures from the _P .pak
Please Note: This tool is a WIP. I still have to add in normal map functionality.
MVCI_Uexp_Texture_Exporter
It's EXTREMELY likely there will be incompatible characters. Please let me know if you come across any characters whose files won't extract.