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inner skin mod, please help~

#1
Hi, everyone~

When I modding Creation/06_Inner, if the mod contain skin, I use the material "Creation/01_Nude/001/Material/MI_nude_001_f_Exx", but the game give me some error like 


"LowLevelFatalError [File:C:\jenkins\sc6\UE4_Steam\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 1935] 

FAsyncPackage::FindExistingImport class mismatch MaterialInstanceConstant != Material"




what's wrong? help...
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#2
To quote BurningFlareX on the discord,

"OK, apparently, this is how you do it:
In UE4, after importing your model
You right click on the Material and click "Create Material Instance"
You move these Materials to the Material folder while leaving the normal materials in the same folder as the equipment
Then you rename the created Instances to the same name as the defaults
Then right click on your mesh file(s), click Edit, and then assign the newly created Material Instances in place the of the default materials"

Does that work?
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#3
(02-28-2019, 05:30 AM)Tetraspore Wrote: To quote BurningFlareX on the discord,

"OK, apparently, this is how you do it:
In UE4, after importing your model
You right click on the Material and click "Create Material Instance"
You move these Materials to the Material folder while leaving the normal materials in the same folder as the equipment
Then you rename the created Instances to the same name as the defaults
Then right click on your mesh file(s), click Edit, and then assign the newly created Material Instances in place the of the default materials"

Does that work?


God~ It works!

I moved the material itself to the Material folder, not the instance...so wrong!

Thank u very very much !
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