Not a member yet? Why not Sign up today
Create an account  

  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
How do I remove vignette in SC6?

#1
Or whatever you call that effect that makes this gen's games look grayish. (Example Resident Evil 2019)
Reply

#2
Background Fog?
Reply

#3
(02-12-2019, 07:49 PM)dunkingdoughnuts Wrote: Background Fog?

Idk how it is exactly called but this is the best description I can give:

[Image: 2AHihZH.jpg]

Just compare SC6 to SC4 and you will probably get what I mean.

with vignette - red blue and green looks grayish
[Image: iZse43J.jpg]

without vignette - red is red, green is green, blue is blue
[Image: O7lwyty.jpg]
Reply

#4
https://www.reddit.com/r/SoulCalibur/com...right_way/

Prolly not what you seek but this should tone down some darkness and grain on models.
Reply

#5
And this is how to get rid of fog: https://www.reddit.com/r/SoulCalibur/com...is_is_how/
[+] 1 user Likes dunkingdoughnuts's post
Reply

#6
add this in Scalability.ini to remove vignette:

[PostProcessQuality@3]
r.Tonemapper.Quality=1

enabled
removed
Reply



Forum Jump:


Users browsing this thread:
1 Guest(s)