Hello there,
I extracted the paks with UModel, there are 2B .uassets costumes available into /soulcaliburVI/Content/DLC/01/Chara/060
For example : inner_TRUE_r060_f_H_Chest.uasset
I exported into pskx file but in blender (with the adequate plugin) it gives weird results... maybe I skipped something ? Do you know how I can export correctly .uasset for modding with blender ?
I extracted the paks with UModel, there are 2B .uassets costumes available into /soulcaliburVI/Content/DLC/01/Chara/060
For example : inner_TRUE_r060_f_H_Chest.uasset
I exported into pskx file but in blender (with the adequate plugin) it gives weird results... maybe I skipped something ? Do you know how I can export correctly .uasset for modding with blender ?