12-27-2017, 03:12 AM
So pretty much ever since I started using mods in SFV I have noticed that depending on the stage and mod(s) in question I have serious texture issues. This manifests either as one of the two character's textures being very low resolution and surface shaders being non-existent, or an entire stages textures exhibiting the same issues.
I decided to plow through some more of the story recently and found that even when uninstalling/disabling all mods and then reinstalling the game completely there are still texture issues such as those I described in particular scenes.
The most notable I have seen is where Juri appears on her bike after the Cammy/Decapre fight. Environment textures continuously swap from extremely low res to higher quality throughout the scene; again, this is regardless of mods being used or not.
I have a 980ti with 6GB of ram and SFV does not eat up a lot of it on its own. CPU is a 3570K OC'd to 4.2 Ghz and I do not have this problem with other games.
Is anyone else experiencing these issues, and has someone figured out a fix for them? Any help would be appreciated.
I decided to plow through some more of the story recently and found that even when uninstalling/disabling all mods and then reinstalling the game completely there are still texture issues such as those I described in particular scenes.
The most notable I have seen is where Juri appears on her bike after the Cammy/Decapre fight. Environment textures continuously swap from extremely low res to higher quality throughout the scene; again, this is regardless of mods being used or not.
I have a 980ti with 6GB of ram and SFV does not eat up a lot of it on its own. CPU is a 3570K OC'd to 4.2 Ghz and I do not have this problem with other games.
Is anyone else experiencing these issues, and has someone figured out a fix for them? Any help would be appreciated.