12-08-2017, 12:06 PM
(This post was last modified: 12-08-2017, 12:07 PM by Monkeygigabuster.)
@Segadordelinks
Here is my trick
1/Open Umodel and set the path to Z25
2/Load the Z25_04.uasset
3/Now the model is loaded with material and texture reference, press the "export current object" and you will have a new psk with material name intact and then you just need to export it to FBX from 3dsmax
@"BrutalAce"
I think this method will save you a lot of time from guessing material slots,thus making FBX pack much faster right ?
Here is my trick
1/Open Umodel and set the path to Z25
2/Load the Z25_04.uasset
3/Now the model is loaded with material and texture reference, press the "export current object" and you will have a new psk with material name intact and then you just need to export it to FBX from 3dsmax
@"BrutalAce"
I think this method will save you a lot of time from guessing material slots,thus making FBX pack much faster right ?