11-08-2017, 02:10 AM
@"KrizmKazm" and @"BrutalAce"
I fixed it by hex editing a shorter name in the mesh file itself, so for example you would hex edit Z10_07.uasset and rename CM_Z10_07_E06_SweaterSchoolBadge (2 locations) to something shorter like CM_Z10_07_E06_SSBadge (filling the remaining characters with 00 like you do with the material file) then continue with robhal's method using that new material name.
I fixed it by hex editing a shorter name in the mesh file itself, so for example you would hex edit Z10_07.uasset and rename CM_Z10_07_E06_SweaterSchoolBadge (2 locations) to something shorter like CM_Z10_07_E06_SSBadge (filling the remaining characters with 00 like you do with the material file) then continue with robhal's method using that new material name.