@"BrutalAce" @"Khaledantar666" @"bbb" @"sleepy_scrub" @"addysun" @"Monkeygigabuster" @"TiggieWhite" @"THEJAMK" @"Leonaura"
EDIT: also tagging @"Segadordelinks" @"Ouji" @"sonicprogrammer" @"Ecchi Gamer" as I remember them now
And any modder whose name I can't recall atm (sorry):
I am not sure if you guys are aware of this or not, but I notice in the latest v4.080 update there are some material file changes for some characters (atm I don't have the complete list, but for now I know that Abigail C1, Akuma C1, Ken C1, Rashid C1 and Ryu C1 do have the new material files). Here, check out the screenshot of Abigail C1's Material folders from v4.070 (left side) and v4.080 (right side)
See the file size difference there? I am not sure what the change is because when I test the old v4.070 Abigail C1 files (as PAK mod) in current v4.080 game, there is no difference from what I can see. But I recall @"BrutalAce" often said that usually the big size material file has more advanced shader thingy if compared to the small size material file. So maybe this info can help you guys make better mods due to there are more of those advanced shader material files now.
PS: Atleast, these material file size changes don't broke the game like what happened after Cody patch (aka v3.050 update) that broke many mods.
EDIT: also tagging @"Segadordelinks" @"Ouji" @"sonicprogrammer" @"Ecchi Gamer" as I remember them now
And any modder whose name I can't recall atm (sorry):
I am not sure if you guys are aware of this or not, but I notice in the latest v4.080 update there are some material file changes for some characters (atm I don't have the complete list, but for now I know that Abigail C1, Akuma C1, Ken C1, Rashid C1 and Ryu C1 do have the new material files). Here, check out the screenshot of Abigail C1's Material folders from v4.070 (left side) and v4.080 (right side)
See the file size difference there? I am not sure what the change is because when I test the old v4.070 Abigail C1 files (as PAK mod) in current v4.080 game, there is no difference from what I can see. But I recall @"BrutalAce" often said that usually the big size material file has more advanced shader thingy if compared to the small size material file. So maybe this info can help you guys make better mods due to there are more of those advanced shader material files now.
PS: Atleast, these material file size changes don't broke the game like what happened after Cody patch (aka v3.050 update) that broke many mods.