01-11-2019, 07:16 AM
(01-10-2019, 05:45 PM)Eugene Wrote: @"Ouji" My structure is "C:\Users\USER\Documents\Unreal Projects\StreetFighterV\Content\Chara\IBK\SkelMesh\04\Mesh\IBK_04_PhysicsAsset.uasset", and I tried to use both my physics data with my new mesh, the result remains the same.
You have to cook files out of Unreal Project (file ->cook content for windows), and when you do it should generate a separate folder under Unreal Projects/xxx_Project/Saved/Cooked. Using uncooked files will def crash your game, fyi.