06-13-2020, 03:21 AM
(This post was last modified: 06-13-2020, 03:25 AM by MicroKnightmare.)
Hey everyone, I'm making this thread to share any insights into modding the recently released Epic Store version of Samurai Shodown (2019)
For starters, the AES key in order to extract the game's files via QuickBMS is
"0xDD65CE67FB67735547E32B3BB63FB97C6834EDCBA8359E7AE4CC1ADBCB9597B0"
I'll update this post more frequently with news, as I am a hardcore SNK fighting game fan.
Here is what it should look like in your unreal_tournament_4.bms script:
For starters, the AES key in order to extract the game's files via QuickBMS is
"0xDD65CE67FB67735547E32B3BB63FB97C6834EDCBA8359E7AE4CC1ADBCB9597B0"
I'll update this post more frequently with news, as I am a hardcore SNK fighting game fan.
Here is what it should look like in your unreal_tournament_4.bms script:
Code:
# set your AES_KEY here as text or C string ("\x11\x22...") or umodel hex (0x1122...)
set AES_KEY binary ""
... # Miscellaneous Games
putarray 10 -1 "0xDD65CE67FB67735547E32B3BB63FB97C6834EDCBA8359E7AE4CC1ADBCB9597B0" # Samurai Shodown
"Stereotypical Shounen Protagonist stubbornly doing dense things..."