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Post Author Forum Replies Views Posted [asc]
    Thread: [Guide] Compiled Apex Clothing Tool Tips
Post: RE: [Guide] Compiled Apex Clothing Tool Tips

Tried APEX yesterday. As example tried to recreate cloth physics for Glam Laura Mod, by @"BrutalAce". In this mod she wears floor-length robe.  Earlier i wrote that UE4 crashes when i try to add .apx...
Repinscourge Tutorials / Guides 23 13,670 12-08-2020, 09:34 AM
    Thread: Seth problem
Post: Seth problem

I appeal to @"bbb"  and @"Leonaura"  because you have a lot of experience with Seth. Would also appreciate any hints or that can help me solve my problem. I can't extract Z37_01 from game files, alth...
Repinscourge Modding Questions & Discussions 2 1,392 07-24-2020, 02:29 PM
    Thread: Cheat Engine cease to work after 5.0.31 patch
Post: RE: Cheat Engine cease to work after 5.0.31 patch

@"khadgar" After update, I had the same problem. 1) Copy/Backup the main exe file - "cheatengine-x86_64.exe" 2) Then rename the copy to something without word "cheat" like "gine-x86_64.exe" 3) Run...
Repinscourge Modding Questions & Discussions 3 1,834 05-28-2020, 11:40 AM
    Thread: Pose Camera (Cheat Engine)
Post: RE: Pose Camera (Cheat Engine)

@"raulzoro" I tried, but can't launch this "SSE4-AVX2.exe", propably because it need Windows 10 to work. but Thanks for Nepafu's advice, i just renamed regular CE exe file and everyhting works for me...
Repinscourge Tutorials / Guides 59 79,584 05-28-2020, 08:52 AM
    Thread: Pose Camera (Cheat Engine)
Post: RE: Pose Camera (Cheat Engine)

@"robhal" It just surprised me why the SFV game generally stopped launching with CE after the last update, even if i change it's name to "NotCE". This has never happen to me before.
Repinscourge Tutorials / Guides 59 79,584 05-27-2020, 09:01 PM
    Thread: Pose Camera (Cheat Engine)
Post: RE: Pose Camera (Cheat Engine)

Today i tried to launch game offline with Cheat Engine. Used renaming script - SFV just doesn't start, as if it refuses to work when CE is in the processes list. It may be the case in new EXE file?
Repinscourge Tutorials / Guides 59 79,584 05-27-2020, 03:05 PM
    Thread: lnk_reshuffle 5.19 (last update: 2018/01/04)
Post: RE: lnk_reshuffle 5.19 (last update: 2018/01/04)

Hello. @"immi" You do not know what the error may be associated with when opening "lnk_reshuffle" the python console is pop up with message? Fatal Python Error: Py_Initialize: unable to load the fi...
Repinscourge Tools, Tutorials & Resources 38 81,197 04-07-2020, 11:51 AM
    Thread: Repinscourge's SFV Mods
Post: RE: Repinscourge's SFV Mods

@"orange_zone" I somehow didn't think about it, but i'll be glad if this happens. Just updated the mod files, now you can use it in C01, C02 or C03 costume slots. @"allthewaythrough" Glad you like i...
Repinscourge Character Mods 4 4,732 07-08-2019, 12:20 PM
    Thread: Repinscourge's SFV Mods
Post: Repinscourge's SFV Mods

Hello.  Here I'll publish links to my mods for SFV.  If you have any interesting ideas or suggestions for mods, write me here or at Deviant Art. List of my mods: 1) Sakura Fundoshi Mod (C1, C2, C3, ...
Repinscourge Character Mods 4 4,732 07-07-2019, 10:04 AM
    Thread: [Tutorial] How to compile textures in UE4 ?
Post: RE: [Tutorial] How to compile textures in UE4 ?

@"BrutalAce" Greetings. I wanted to ask you advice about the textures. 1) How to make SSS texture? 2) What affects the alpha channel in the SSS texture, and can i use texture in game without alpha ...
Repinscourge Tutorials / Guides 43 35,547 07-01-2019, 03:06 PM
    Thread: Mod Showcase
Post: RE: Mod Showcase

@"robhal" Thanks. I clicked first on the "spoiler" icon and then inserted a pict into the frame, but on preview they were still outside the spoiler border. @"Z3R0-77" Glad to hear it, thanks!  :) ...
Repinscourge Character Mods 1,325 1,151,050 06-27-2019, 03:38 PM
    Thread: Mod Showcase
Post: RE: Mod Showcase

Hello.  I think hardly anyone expects something special from me, because, due to a number of circumstances, i didn't invest so much time in SFV modding, as i did for DOA5LR mods. Last fall, i made an...
Repinscourge Character Mods 1,325 1,151,050 06-25-2019, 08:35 AM
    Thread: Question about camera mod
Post: RE: Question about camera mod

@"Ouji" Apparently everything works correctly. =) But there are two aspects that confuse me: 1) How to freeze the character in order to be able to safely change his posture, or do it in the pause. ...
Repinscourge Tools, Tutorials & Resources 21 21,010 10-14-2018, 02:24 PM
    Thread: Question about camera mod
Post: RE: Question about camera mod

@"Ouji" Really? That's great news for me! The CE just ask me to merge new script with used one, and i click YES. And it's works! Thank you very much! Now i wonder will this script hotkeys works witho...
Repinscourge Tools, Tutorials & Resources 21 21,010 10-12-2018, 12:18 AM
    Thread: Question about camera mod
Post: RE: Question about camera mod

@"Ouji" Thank you very much! I'm using similar script for poses in DOA5 game. But here, i tried all of those scripts - they allow me only the joint control option. I have another script (51Kb weigh)...
Repinscourge Tools, Tutorials & Resources 21 21,010 10-10-2018, 07:11 PM
    Thread: Question about camera mod
Post: RE: Question about camera mod

@"Ouji" Hello. Thanks for detailed guide for Camera Mod. Did you know, there i can find old SFV script what allow me move individual joints for characters?
Repinscourge Tools, Tutorials & Resources 21 21,010 10-08-2018, 09:22 PM
    Thread: Any way to convert .psk to .fbx without 3ds max?
Post: RE: Any way to convert .psk to .fbx without 3ds ma...

@"sonicprogrammer" I have all works without problems. I noticed that apart from the custom versions of the standard costumes, I see new mods based mainly on the costumes and characters from DOA5. What...
Repinscourge Modding Questions & Discussions 24 15,780 10-07-2018, 02:39 PM
    Thread: Any way to convert .psk to .fbx without 3ds max?
Post: RE: Any way to convert .psk to .fbx without 3ds ma...

@"BrutalAce" Thank you, I'll take a look at your models, if you don't mind. @"TiggieWhite" Like I said, I'll start simple. Please tell me how you get to port costumes, face and even hairs from DOA5? ...
Repinscourge Modding Questions & Discussions 24 15,780 10-07-2018, 09:08 AM
    Thread: Any way to convert .psk to .fbx without 3ds max?
Post: RE: Any way to convert .psk to .fbx without 3ds ma...

@"TiggieWhite" I experimented with doing FBX export (I didn't change import-export settings), but here's how Laura C1 looks extracted from the game files and skipped through my Blender. Show Cont...
Repinscourge Modding Questions & Discussions 24 15,780 10-02-2018, 12:12 PM
    Thread: Any way to convert .psk to .fbx without 3ds max?
Post: RE: Any way to convert .psk to .fbx without 3ds ma...

@"TiggieWhite" I think this looks better. Show ContentSpoiler: [Image: https://orig00.deviantart.net/4741/f/201...cocjfu.jpg]  I set the scale parameter as you wrote to 0.0254, but Bl...
Repinscourge Modding Questions & Discussions 24 15,780 10-02-2018, 10:32 AM